How to Play
- You and your opponent take turns on an 8×8 grid.
- On your turn, flip any available tile (not occupied or on cooldown).
- After flipping, move one step in any horizontal or vertical direction.
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You cannot move onto:
- Flipped tiles
- Tiles occupied by the opponent
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You cannot flip:
- The tile you're standing on
- The tile your opponent is standing on
- The tile flipped on the last turn (cooldown)
- The goal is to trap your opponent so they can no longer move.
Tips
- Use flips to block escape routes or lure opponents into dead ends.
- Keep track of recently flipped tiles - cooldown matters.
- Plan ahead: aggressive flips without position control can backfire.